Quicksnooker is a fast fun simulation of the great billiards table game.
Play in 3D, Top down, or a mixture of both !.
Play Snooker and Pool against four computer opponents or against hundreds of friendly players from all over the world
Rack up a century break to gain access to the exclusive 'Black Room', and if that's not challenge enough - keep trying for your first 147.
QuickSnooker is fast, precise, fun and free for 7 days - The emphasis is very much on the gameplay - it's a great way to learn snooker - and it runs very smoothly even on very modest PC's.
A Quick Guide To Snooker.
Snooker is a truly great billiard table game, more subtle than Pool it's a game of real skill, precision and strategy.
Quicksnooker offers you a clear '2D', 'Top Down' view - for fast, fun 'game' type Play - or a more realistic 'first person','3D' perspective for more of a 'simulation'.
If you've never played Snooker before QuickSnooker is a *great* way to learn - All the rules are correctly implimented and explained as and when needed - but to get you going here are the basics...
The game is played on a very large, baize-covered table. A regulation (full-size) table is 12 ft x 6 ft (3.6 m x 1.8 m).
one white cue ball, 15 red balls worth one point each, and six balls of different colours yellow (2 points), green (3), brown (4), blue (5), pink (6) and black (7) are used.
The 15 reds are initally arranged in a triangular 'pack' and each colour is positioned on its own special 'home' spot.
Players take turns to use their cue to strike the white cueball, to hit a ball 'on'.
In the game, players must aim to pot, first a red and then any colour, red, colour, etc..If a player 'A' fails to pot a ball, player 'B' is 'up' and has his turn.
Who takes the first shot (or 'Breaks') is decided by the toss of the coin.
The winner of the toss may place the cueball (white) anywhere with the 'D' at the foot ('balk') of the table.
At a professional level, the first shot will typically make no attempt to pocket (pot) a red - in contrast to pool, potting from the break cannot be done reliably in Snooker, and the risk of leaving many balls available for your opponent is far too great.
Therefore, of more concern when breaking is returning the cueball to the 'bottom' of the table - ideally behind one of the 'balk' colours (yellow, green or brown).
A great break will leave the pack of reds relatively undisturbed, and place the cueball awkwardly behind a a colour and/or against a cushion - Ideally in a Snooker. A 'snooker' is leaving your opponent in a postion where he has no view of a ball 'on' - for example - if he would be on 'reds' and you can 'tuck' the cueball up 'behind' the brown - you are said to have 'snookered' him.
After the break, until a legal ball is potted game play alternates, when a players pots a red he may nominate - and pot a colour.
There are many ways to foul in Snooker, primarily by failing to hit a ball on - but also by potting the white, using the wrong ball as a cueball etc.
- some of the other real-world fouls don't apply (QuickSnooker Doesn't mind if you take a shot with both feet off the gound for example!).
All the subtleties and complexities of the rules and fouls are covered for you by the game.. clear messages will appear as and when you need them - so don't worry too much about those.
Once you've played a break and potted a couple of balls - you'll be hooked and the game will take you through the rest... enjoy the ride !
Snooker is very popular in Britain, although we're not presently in the 'Snooker Season' - the current world rankings are:-